My.Games said its Castle Duels strategy game has hit $1 million in monthly revenue in both March and April.
The European game developer and publisher said the revenue reflects steady growth and continued player interest. Since its launch in 2024, Castle Duels has surpassed 2.6 million installs and reached over $6 million in lifetime revenue.
In Castle Duels, players balance offensive and defensive tactics, battling to destroy enemy castles while defending their own. Featuring a dynamic card-based system, players summon units like mages, minotaurs, ghosts, and succubi for fast-paced, real-time combat. With over 30 unique units, from common to legendary, players can build personalized teams and strategize to outsmart their opponents.
“We’re thrilled to see so many players enjoying Castle Duels and helping it grow so quickly,” said Aleksei Moshkovich, lead project manager at Castle Duels at My.Games, in a statement. “We want to extend a heartfelt thank you to our amazing community for their support. This is just the beginning — we have plenty of exciting updates planned to continue delivering a fun and dynamic experience for our players.”
To celebrate this achievement, Castle Duels is rolling out a new update featuring Glyphs and introducing a powerful new Legendary Unit — the Chef.
Leading the update are Glyphs, a brand-new feature that adds a deeper layer of strategy to the game. These powerful enhancements are designed for Legendary units and come in Common, Rare, Epic, and Legendary tiers. Glyphs boost stats, unlock passive abilities, and enhance unit powers in unique ways. Equip them by unlocking a socket with Minerals and G …