Riot is ending development on its League of Legends fighting game

by | Aug 21, 2026 | Technology

Riot is ending development on its League of Legends fighting game

Riot Games announced that it will conclude active development on 2XKO, its free-to-play fighting game based on the League of Legends universe, by the end of 2026. The company cited insufficient player engagement and inability to achieve sustainability as reasons for the decision. Game servers will remain operational beyond 2026, and Riot will unlock all playable characters while issuing refunds for in-game purchases.

2XKO launched in early access beta on PC in October 2025, followed by releases on PlayStation 5 and Xbox Series X/S in January. Shortly after its console launch, Riot announced staff reductions on the project, indicating that momentum had not reached necessary levels to support the team’s size. Despite subsequent efforts including new character releases and competitive events, the game failed to generate sustained player growth.

Riot’s evaluation of 2XKO’s performance throughout the year revealed persistent challenges. While certain updates and competitive initiatives provided temporary highlights, they did not produce meaningful or sustained changes to the game’s overall trajectory. According to Riot, engagement remained relatively flat despite significant updates, and the operational costs substantially exceeded revenue generation.

The shutdown represents another setback in the live service gaming sector, where multiple major publishers have faced challenges with competitive multiplayer titles. Recent comparable developments include Sony’s decision to strip live service elements from an in-development Horizon multiplayer title, the premature closure of Highguard following its December announcement, and Remedy’s shift to final updates for FBC: Firebreak. Even established franchises like Fortnite have experienced complications, with Epic Games conducting layoffs earlier this year related to declining engagement metrics.

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